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The Buckminster Challenge

Scarcity, poverty, and war as design failures.

This project begins with a conversation in 1982 between Buckminster Fuller and a young journalist.

It asks what changes if we take seriously the idea that the world’s most persistent problems are not moral failures, but design ones.

Current Chapter

Chapter 1: Abundance as a Design Problem
Chapter 1 explores Fuller’s claim that abundance is technically possible, and why that claim remains so difficult to accept.

Conversation

This inquiry is ongoing and public. You’re welcome to contribute at the end of each chapter as it unfolds.

Context and earlier work → Archive

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